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Blender logoblender · HeyBraza shows you

how to look through the camera in blender

HeyBraza points at the view menu route and the emulate-numpad setting, so laptop users stop hunting for numpad 0.

HeyBraza in a real session - not this exact fix.

camera view is numpad 0 - which is useless on a laptop with no numpad. there are two other routes, plus a lock that lets you fly the camera around like a normal viewport.

or do it yourself

  1. 1with a numpad: hover the 3d viewport and press numpad 0 to toggle in and out of camera view.
  2. 2no numpad: use the header menu 'view' > 'viewpoint' > 'camera' - same result, no keys needed.
  3. 3make the shortcut work anyway: edit > preferences > input, tick 'emulate numpad', and the top-row number keys become the view keys.
  4. 4want to frame by flying? open the n-panel > 'view' tab and tick 'lock camera to view', then navigate normally - the camera follows.
  5. 5found a good angle in the normal viewport? press ctrl + alt + numpad 0 to snap the camera to exactly that view.

let HeyBraza do this with you

HeyBraza is a tiny on-screen guide that points at the right buttons and talks you through it, on windows and mac.

download

common questions

no camera in the scene at all?

add one with 'add' > 'camera', then aim it - or point the view where you want and press ctrl + alt + numpad 0.

why is everything black in camera view?

the camera is probably inside an object or facing away - or the scene has no light. see the black-render fix.

more fixes