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Blender logoblender · HeyBraza shows you

how to add an hdri background in blender

HeyBraza points at the world tab, the little yellow dot and the environment texture slot, which is where everyone gets lost.

HeyBraza in a real session - not this exact fix.

an hdri lights your whole scene and gives it a background in one step, which is why almost every good-looking blender render uses one. the setting is hidden behind a small yellow dot in world properties.

or do it yourself

  1. 1download a free .hdr or .exr (polyhaven is the usual source) and save it somewhere you'll find again.
  2. 2open world properties (the red globe icon) and click the small yellow dot to the right of 'color'.
  3. 3choose 'environment texture' from the list, then click 'open' and pick your .hdr file.
  4. 4switch the viewport to rendered shading (z > rendered) to see the lighting and background land.
  5. 5too bright or too dim? adjust 'strength' just below - and if you want the hdri to light the scene but not appear behind it, tick render properties > film > transparent.

let HeyBraza do this with you

HeyBraza is a tiny on-screen guide that points at the right buttons and talks you through it, on windows and mac.

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common questions

how do i rotate the hdri?

in the shading workspace add a 'mapping' + 'texture coordinate (generated)' node into the environment texture and spin the z rotation.

my background is still grey - why?

you're in solid or material preview shading. press z and pick 'rendered' to see the world.

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