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Blender logoblender · HeyBraza shows you

why is my blender render black

HeyBraza watches your screen, spots which black-render cause is yours, and points at the exact setting to flip.

HeyBraza in a real session - not this exact fix.

hitting f12 and getting a pure black image is one of blender's most common scares - and it's almost always one of a few fixable causes, not a real bug. usually it's no light, the wrong camera, or a transparency setting. here's how to tell which is yours and fix it fast.

or do it yourself

  1. 1check you have a light - add one with 'add' menu > light > sun, since cycles and eevee render black without one.
  2. 2make sure the camera is pointed at your object - press numpad 0 to look through it and confirm the scene is framed.
  3. 3if only the background is black, open render properties (camera icon) > film and untick 'transparent' unless you actually want a cutout.
  4. 4if you turned on 'transparent', save as png and view it somewhere that shows alpha - black often just means the viewer ignores transparency.
  5. 5still black? check the compositor - a leftover node (or 'use nodes' with nothing connected) can override the whole image; disable 'use nodes' to test.

let HeyBraza do this with you

HeyBraza is a tiny on-screen guide that points at the right buttons and talks you through it, on windows and mac.

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common questions

why is my whole blender render black?

usually no light in the scene, the camera facing the wrong way, or the wrong render engine - add a light and check numpad 0 first.

why is only the background black?

film > transparent is probably on, or a compositor node is overriding it; turn transparent off or check the compositor.

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