blender · HeyBraza shows you
how to render an animation as mp4 in blender
HeyBraza points at the output tab, the ffmpeg format and the h.264 encoding so you get one video file instead of 250 pngs.
blender has no 'export video' button - you set the file format before you render, and if you leave it on png you get a folder full of numbered frames instead of a movie. here's the exact output setup for a single mp4.
short answer
set the file format to 'ffmpeg video' in output properties, then in the encoding panel set container to 'mpeg-4' and codec to 'h.264'. render with render > render animation (ctrl+f12) - 'render image' only ever produces a single frame.
or do it yourself
- 1open output properties (the printer icon) and set your frame range - 'frame start' and 'end' decide how long the video is.
- 2under 'output', click the folder and choose where the file goes, then set 'file format' to 'ffmpeg video'.
- 3open the 'encoding' panel underneath and set 'container' to 'mpeg-4' and 'video codec' to 'h.264'.
- 4set 'output quality' to 'high quality' (or 'perceptually lossless') so the video isn't a blocky mess.
- 5now render with 'render' > 'render animation' (ctrl + f12) - 'render image' only ever gives you one frame.
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downloadcommon questions
why won't my rendered mp4 play?
the container and codec don't match what your player expects - re-render with container 'mpeg-4' and codec 'h.264', which plays anywhere.
should i render frames or straight to video?
frames (png) are safer for long renders - if blender crashes you keep everything done so far, then join them in the video sequencer.
how do i export an animation in blender as mp4?
set the file format to 'ffmpeg video' in output properties, then container 'mpeg-4' and codec 'h.264' in the encoding panel, and render with render > render animation (ctrl+f12). 'render image' only ever gives you a single frame, which is the usual reason no video appears.