blender · HeyBraza shows you
blender bevel not working
HeyBraza points at ctrl+a apply scale, then at clamp overlap and segments so the bevel comes out even.
an uneven or missing bevel is almost never the bevel tool. if your object has been scaled in object mode, blender bevels in the scaled space - so one side comes out fatter. applying the scale fixes most cases instantly.
or do it yourself
- 1in object mode select the object and press ctrl + a > 'scale' - check the n-panel now reads scale 1, 1, 1.
- 2enter edit mode, select all (a), and press m > 'merge by distance' to delete doubled vertices sitting on your edges.
- 3add the bevel: modifier properties > 'add modifier' > 'generate' > 'bevel', then raise 'amount' above zero.
- 4if it still looks flat, untick 'clamp overlap' - it silently limits the bevel wherever geometry is tight.
- 5raise 'segments' to 2-3 for a rounded edge, and set 'limit method' to 'angle' so flat faces aren't bevelled.
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downloadcommon questions
why is my bevel bigger on one side?
non-uniform scale. ctrl + a > scale in object mode, then bevel again.
bevel works in the modifier but not with ctrl + b - why?
ctrl + b is the edit-mode tool and needs edges selected; scroll the mouse wheel while dragging to add segments.